STATISTICS
Table of Contents
Statistics:
Main rules
Statistics: Different
Types
Statistics: Points and
Handles
Statistics: Type Draw
Statistics: Type Front
Statistics: Type Guard
Statistics: Type Raise
Statistics: Type Wick
Statistics: Type Freeze
Statistics: Type Take-Out
Statistics: Type Hit and
Roll
Statistics: Type Clearing
Statistics: Type
Double-Take-Out
Statistics: Type
Promotion Take-Out
Statistics: Type “Not
considered”
Statistics: Draw (D)
Statistics: Draw (D)
Statistics: Front (F)
Statistics: Front (F)
Statistics: Guard (G)
Statistics: Guard (G)
Statistics: Raise (R)
Statistics: Raise (R)
Statistics: Wick (W)
Statistics: Wick (W)
Statistics: Freeze
(Z)
Use Freeze if this is the only chance for the team, otherwise call it a Draw.
Statistics: Freeze
(Z)
Use Freeze if this is the only chance for the team, otherwise call it a Draw.
Statistics: Take-Out (T)
Statistics: Take-Out (T)
Statistics: Hit and Roll
(H)
Statistics: Hit and Roll
(H)
Statistics: Clearing (C)
Statistics: Clearing (C)
Statistics: Double
Take-Out (S)
Statistics: Double
Take-Out (S)
Statistics: Promotion
Take-Out (P)
Statistics: Promotion
Take-Out (P)
Statistics: Last stone
Statistics: Bonus Points
General hint
Common Problems
1:
Difference between slow and fast
Common Problems
2:
Guard / Draw
Common Problems
3:
Draw (depending on score)
Common Problems
4:
Come around (Draw)
Common Problems
5:
Freeze versus Draw
Common Problems
6:
Hit and Roll / Wick
Common Problems
7:
Take-Out / Clearing
Common Problems
8:
In / Out
Common Problems
9:
Score
Common Problems
10:
Graphics
General
CURLIT Address