STATISTICS

Table of Contents

Statistics:
Main rules

Statistics: Different Types

Statistics: Points and Handles

Statistics: Type Draw

Statistics: Type Front

Statistics: Type Guard

Statistics: Type Raise

Statistics: Type Wick

Statistics: Type Freeze

Statistics: Type Take-Out

Statistics: Type Hit and Roll

Statistics: Type Clearing

Statistics: Type Double-Take-Out

Statistics: Type Promotion Take-Out

Statistics: Type “Not considered”

Statistics: Draw (D)

Statistics: Draw (D)

Statistics: Front (F)

Statistics: Front (F)

Statistics: Guard (G)

Statistics: Guard (G)

Statistics: Raise (R)

Statistics: Raise (R)

Statistics: Wick (W)

Statistics: Wick (W)

Statistics: Freeze (Z)

Use Freeze if this is the only chance for the team, otherwise call it a Draw.

Statistics: Freeze (Z)

Use Freeze if this is the only chance for the team, otherwise call it a Draw.

Statistics: Take-Out (T)

Statistics: Take-Out (T)

Statistics: Hit and Roll (H)

Statistics: Hit and Roll (H)

Statistics: Clearing (C)

Statistics: Clearing (C)

Statistics: Double Take-Out (S)

Statistics: Double Take-Out (S)

Statistics: Promotion Take-Out (P)

Statistics: Promotion Take-Out (P)

Statistics: Last stone

Statistics: Bonus Points

General hint

Common Problems 1:
Difference between slow and fast

Common Problems 2:
Guard / Draw

Common Problems 3:
Draw (depending on score)

Common Problems 4:
Come around (Draw)

Common Problems 5:
Freeze versus Draw

Common Problems 6:
Hit and Roll / Wick

Common Problems 7:
Take-Out / Clearing

Common Problems 8:
In / Out

Common Problems 9:
Score

Common Problems 10:
Graphics

General

CURLIT Address